AuthaGraph – Probably the Most Accurate World Map Ever

Despite its unusual and a bit weird look, the AuthaGraph World Map may be the most accurate world map ever. It is created by the Japan artist and architect Hajime Narukawa, and won the Good Design Grand award in 2016.

Since 16th century, we use Mercator Projection in most maps we used to seeing pinned on classroom walls and in Atlases – a cylindrical map projection presented by the Flemish geographer and cartographer Gerardus Mercator (5 March 1512 – 2 December 1594) in 1569. It is very useful for ocean navigation since it preserves “true compass bearings between any two points”. But, it greatly distorts the shape of the lands. The closer the land to the poles of the Earth, the bigger it looks. For example, Greenland looks almost as big as Africa on a world map using Mercator projection, but actually, Africa is 14 times bigger than Greenland. Another example; Canada looks way bigger than the continental United States, but in fact, it is only about 1.2 times bigger.

But, Mr. Narukawa found an intelligent solution to this problem and managed to maintain the correct area ratios of land and water. He equally divided a spherical surface into 96 triangles, transferring it to a tetrahedron while maintaining areas proportions and unfolding it to be a rectangle.

AuthaGraph World Map
AuthaGraph World Map. Image: Good Design Award

The steps

The steps to produce AuthaGraph World Map:

  1. The spherical surface of Earth is divided into 96 regions.
  2. The divided regions are mapped on an inflated tetrahedronNotes 1 while it maintains their area rations.
  3. The divided regions on an inflated tetrahedron are flattened to be a tetrahedronNotes 2 while it maintains their area rations.
  4. A rectangular world map is obtained by cutting out the tetrahedron.
  5. The obtained rectangular world map.
The steps to produce AuthaGraph World Map
The steps to produce AuthaGraph World Map

The world map also can be tiled in any directions without visible seams. From this map-tiling, a new world map with triangular, rectangular or parallelogram’s outline can be framed out with various regions at its center.

AuthaGraph World Map - tiled
It is able to tile the AuthaGraphic world map without gaps and overlaps. The way of tessellation has seamless connections between maps as if it is an Escher’s tiling. Same as fishes and birds in his painting, six continents are never fragmented and seven oceans keep their continuous networks. It had been thought the world is on an infinite plane since geometries of a sphere and of an infinite plane are similar. Walking on both surfaces, we do not meet an end. A geographical network in the map is able to expand to any directions on the tessellated maps. Thus the world map reproduces the spherical world without dead end on a plane.

The name, AuthaGraph is from authalic and -graph.


  1. The Reuleaux tetrahedron, sometimes also called the spherical tetrahedron, is the three-dimensional solid common to four spheres of equal radius placed so that the center of each sphere lies on the surface of the other three. The centers of the spheres are therefore located at the vertices of a regular tetrahedron, and the solid consists of an “inflated” tetrahedron with four curved edges. The inflated tetrahedron has some interesting properties, since it’s still unfoldable to a flat net, and when used as a projection surface, as in the Authagraph world map has a less abrupt change in curvature, and therefore less angular distortion than a regular tetrahedron. Read more:
  2. In geometry, a tetrahedron, also known as a triangular pyramid, is a polyhedron composed of four triangular faces, six straight edges, and four vertex corners.
    A rotating Tetrahedron
    A rotating Tetrahedron.


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